< the skull

A FEW UPDATES - II
==================
2026-10-05

For a while now, I've been trying to organize pretty much everything I learn in
Markdown, which, depending on how you look at it, is either amusing or mildly
pathological. That eventually turned into the Murad Library, where I keep the
things I've been researching. You can browse it at murad.gg. What is there right
now mostly covers the last three or four months.

I've actually been doing this for much longer, though. At some point, I decided
to compile all of it into one enormous personal cookbook, which became my Docs.
They're entirely in Portuguese, for better or worse, and you can find them at
docs.pablomurad.com. There's quite a lot in there, from hacking to programming
and all sorts of technical notes that might eventually be useful to someone
besides me.

I also finally decided to do something useful with one of my much-loved but
long-dormant domains: rss.expert. The result is a rather interesting experiment
designed to be used entirely from the terminal.

I'd like to go into more detail about everything I've built, but that would
honestly take quite a while. I do intend to come back to these projects later
and explain them properly, in a way that makes the code easier to understand,
study, replicate, and modify without turning the whole thing into an ordeal.

Somewhere in the middle of all this, I came across a little-known GitHub project
called nesdoor, and it gave me an excellent idea: why not bring NES games into
Hammer? So that's exactly what I did.

Hammer can now run essentially any NES game. For now, I've deliberately filled
it with lesser-known and freely available titles. Maybe someday we'll stretch
that idea a little further and experiment with more commercially released games,
but for the moment I'm happy keeping it small and strange.

Since this is only a short Part II, I'll also leave a few links to projects that
I consider complete enough to use, even if they still feel a little immature to
me:

bg.pablomurad.com

earth.pablomurad.com

sussurra.me

The current favorite, and very possibly the subject of the next post, is
phlog.space. It's probably my favorite project at the moment, and it currently
boasts the truly impressive user base of exactly one person. Anyway,
registrations are open.

Feel free to wander around. And yes, my projects tend to lead into a maze. See
you soon.


< the skull